Nicholas Yonge, March 2010, nyonge@live.com
krangGAMES Presents
BotNet
The Internet Must Die'
GD16Nick
Detailed Design Docs Assignment 2: Concept Document
concept document.
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introduction.
Welcome to the Internet.
You are a hacker. You have created a BotNet; a sinister computer program that infects, networks and takes control of computers remotely over the internet. Through the act of creating a BotNet, you will try to dominate all computers in the world, ultimately throwing this electronically corrupted world of ours into black, blissful anarchy. Take control of personal computers through infected web pages, spam email, or targeted hacking. The larger your BotNet becomes, the more power it gains, and the more targets you can infect. Be careful not to get caught. Once you have infected every networked computer on Earth, you will turn them off, permanently.
The Internet must die. Begin.
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overview.
BotNet is a single-player strategy game in which the player takes on the role of a proficient computer hacker. You are sick of the world's growing dependency on electronics and globalization, and have decided to put a stop to it. To do so, you must use a BotNet, a program that infects and remotely controls computers remotely, to commandeer and destroy all the computers in the world. You will need to upgrade your hacking skills and tools on the fly as you progress. Finally, you must hack all the computers in the world, infiltrate corporate and government targets, avoid rival hackers, and bring about a new age of darkness and tranquility.
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target market & release information.
~Males aged 14-35
~Both Casual and Hardcore gamers
~PC and Console users; BotNet will likely be available as a direct-to-PC download, and available on console services such as the Xbox LIVE Arcade.
~Interests include: Hacking simulation; world domination fantasy; espionage simulation
~Fans of such games as UPLINK and Pandemic 2 (see competitive analysis.)
BotNet's target audience is mainly youth and young adult males. The relatively simple game mechanics and pick-up-and-playability make it accessible for gamers as young as 14-16, though the level of depth and possibility of customization can attract gamers as old as 30-35.
BotNet will be released for PC as a direct download online, as well as the Xbox LIVE Arcade (XBLA) for the Xbox 360, and the PlayStation Network (PSN) for the PS3.
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competitive analysis.
__UPLINK__introversion_software__PC__direct_download__
UPLINK is a single-player Hacking Simulation game in which the player is a hacker working for the Uplink Corporation as a freelance hacker. The player gains money and resources through missions, and can choose to partake in a storyline regarding one of two factions struggling for control of the internet.
___Pandemic_2__CrazyMonkeyGames.com__PC__flash_game___
Pandemic 2 is a single-player strategy game in which the player creates an apocalyptic disease that is meant to annihilate the populace of Earth. The player chooses what type of disease to create, and uses "Evolution Points" to purchase upgrades for their disease, such as new symptoms, effects, resistances and methods of transmission. The player must infect all humans before a vaccine can be created and deployed.
GAME:
UPLINK
KEY FEATURES:
~Highly in-depth hacking sim gameplay.
~Simple visual style with few frills.
~Engaging plot line involving corporate online espionage.
BOTNET FEATURES:
~Arcadey yet engaging strategy-based gameplay
~Minimalist visual design with attractive, but unobtrusive, visual FX.
~Craft your own story on your mission to control and destroy the electronic world.
GAME:
Pandemic 2
KEY FEATURES:
~Create your own disease to ravage the human race.
~Evolve your disease how you want to, in order to infect the most people possible.
BOTNET FEATURES:
~Build one (or multiple) BotNet programs to take control of all the world's networked resources.
~Either buy premade tools to hack, or create your own BotNets, viruses, utilities, or anything you need via the Coding Platform.
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key features.
BotNet offers a number of features that offer a unique flair to the usual strategy game.
~Coding Platform: The Coding Platform is an intuitive tool that the player can use to create their own programs. This is achieved by either combining program packages that the user has previously bought from the HACKER UPGRADES and BOTNET UPGRADES tables, or by using their own coding prowess (via the USER UPGRADES table) to write their own deadly programs. A prototype example is shown in the coding platform. section.
~Web Map: A handy map and status screen that summarizes your entire gameplay experience so far. It displays currently infected computer systems, any rival hackers and their locations, corporate and government targets, and all points of interest that could involve the player (current resources, passive scan results, etc).
~Unprecedented Gameplay Customization: The player can make BotNet as big or small of an experience as they want. You can choose to hack through buying premade packages and tools, or go completely in-depth and create your own programs for every personal need you might have. Choose from four different levels of difficulty (Easy, Medium, Hard, Hacker) to cater to your skill level. BotNet constantly tracks and saves player progress, making it possible for a player to play for several hours or only ten minutes, and still make progress in the game world.
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controls.
Controls in BotNet are simple and menu-based. On PC, the player can navigate menus by using the keyboard or by using the mouse and selecting the options they want. The keyboard is used whenever text input is required, such as when naming a newly created program. The ESC key brings up a pause menu.
Consoles generally have the left side of the controller mapped to movement, and the right hand side to function. An example of console controls for the Xbox 360 is provided below.
L-Stick/D-Pad - Navigate Menus
START Button - Pause Menu
B Button - Go Back/Cancel
A Button - Confirm Selection
The PlayStation 3's control layout is near-identical, where X is used as the Confirm Selection button, and O is the Cancel button. Aside from that, the controls are the same.
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contact
BotNet is a production of krangGAMES.
krangGAMES and BotNet are both intellectual property of Nicholas Yonge.
BotNet
Nicholas Yonge, nyonge@live.com
krangGAMES, March 2010
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coding platform.
This section details an example of how the user would use the Coding Platform feature.
From the base Coding Platform, the method of creating a self-replicating WORM which is dispersed via SPAM EMAIL is shown.
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CODING PLATFORM What do you want to do?
-Create Program > > > Select "Create Program"
-Combine Programs
-Main Menu
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CREATE PROGRAM What type of Program?
-Offensive Program > > > Select "Offensive Program"
-Defensive Program
-Passive Program
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OFFENSIVE PROGRAM What type of Offensive Program?
-Trojan Horse
-Virus
-Worm > > > Select "Worm"
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CREATE WORM What properties do you want?
(At this point, the user would choose several
properties from a drop-down list. Each property
would have a set cost which would be added up. The
user can only create what he can afford, and only
properties that have been unlocked are shown.)
(For this demonstration, we will assume the user has
chosen BASE IN TARGET COMPUTER, INFILTRATE EMAIL
INBOX, and IMPLANT BOTNET (my botnet) as the
properties.) welcome to the Internet.
coding platform. (continued_)
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CHOOSE DISPERSAL METHOD How will your Worm disperse?
(The user now chooses a dispersal method the method
by which their new worm will get from one computer to
another from a drop down list.)
(For this demonstration, we will assume the user has
chosen SPAM EMAIL MESSAGE as the dispersal method.)
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FINALIZE
-Edit Program Type
-Edit Program Properties/Dispersal Method
-Name/Rename Program
-Create! > > > Select "Create"
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You have just created a Worm program! This program will infect the target's computer when they open up the spam email message. The worm will base into the target's computer (making the computer a point from which it can recreate itself), hack into the target's email inbox (so it can create more spam email messages and send out more copies of itself, without the target's knowledge), and plant your selected BotNet into the targets computer! The player can then choose to deploy this particular program from the Web Map.
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welcome to BotNet.
the Internet must die.
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Mood:
Daily Needs -
Listening to: The Distillers
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Reading: Design Documents
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Watching: Unreal Development Kit betray me
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Playing: Puzzle found in a Kinder Surprise
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Eating: Nothing healthy
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Drinking: Apple juice
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go ahead, click a link, any link
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*Cute-Eve
Invader's blood marches through my veins like giant RADIOACTIVE RUBBER PANTS!!!
I'm here, like it or not, and the only way to get me to leave is by throwing Meta Knight out the door.
~Plushie-Avengers
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i dont suffer from insanity...
im enjoying EVERY minute of it
Late many thanks for the
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A camera is a tool for learning how to see without a camera.